Guide Series | Buy This Issue Table of Contents For This Issue E-mail This To A Friend |
| |
Gaming and Electronic Entertainment | |
October 2000• Vol.8 Issue 10 Page(s) 71 in print issue | |
SimCity 3000 Unlimited |
Jump to first occurrence of:
[SIMCITY]
Like previous versions of SimCity, SimCity3000 Unlimited gives you not only the keys to the city but also a backhoe, some advisors, and the plumber’s helper. In addition to creating a successful city and meeting its needs in terms of services, utilities, education, and other aspects, you’re also responsible for putting out the fires, filling the potholes, and maintaining relationships with your neighboring cities. Bottom line: You’re trying to create as pleasant of a place to live as possible so the Sims will come to visit and never want to leave. Enter SimCity3000 Unlimited. Several major changes set this apart from previous versions of SimCity. The Building Architect Plus tool is one. With this tool, you can create your own buildings, fine-tuning structures to meet your needs. In addition, you now have the ability to create landscapes and scenarios, and you have two new building sets, European and Asian, to work with. In addition to hundreds of new buildings to play with, Sim-City3000 Unlimited also gives you new ways to turn them into piles of rubble. (What good is a Sim game without the ability to create havoc?) You get four new disasters in Unlimited, including a giant whirlpool, falling space junk, plagues of locusts, and toxic clouds. True to Sim form, the SimCity Web site (http://www.simcity.com/) gives you many more toys to play with, including downloadable landmarks, maps and scenarios, chat rooms, bulletin boards, and a hall of fame section. Those looking to upgrade to Unlimited from earlier versions of SimCity may want to check with Maxis/Electronic Arts before doing so because specially priced upgrades were available shortly after Unlimited launched, and they may still be obtainable. by Rich Gray
|
Copyright & Legal Information Privacy Policy