Gaming and Electronic Entertainment | |
October 2000• Vol.8 Issue 10 |
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Homeworld & Cataclysm
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HOMEWORLD
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Upon its launch, Homeworld immediately received critical acclaim and awards. Homeworld’s 3-D engine created stunning graphics for the game and gave the players the ability to view action from virtually any camera angle. This gave players a high degree of flexibility in terms of defining perspective. In addition, the game’s compelling storyline makes it easy to get into the game, and its multiplayer option provides for further depth of play. What more could you want? How about a sequel? In August 2000, the first Homeworld sequel, Cataclysm, was released. Cataclysm takes up the story 15 years after the events in Home-world, offering additional technology to help you combat an organic/technological entity called The Beast and keep it from taking over the Mothership. Combining Homeworld’s powerful 3-D engine with another multilayered storyline, Cataclysm should help keep Homeworld’s users happy. by Rich Gray |