Gaming and Electronic Entertainment
October 2000• Vol.8 Issue 10
Homeworld & Cataclysm
Jump to first occurrence of: [ HOMEWORLD ]



ESRB: E (Everyone)
Availability: Now
Sierra Studios
http://sierrastudios.com
In 1999, the arrival of Sierra Studios’ Homeworld considerably raised the bar for strategy games. Homeworld ( http://www.homeworld.net/ ) combined elements of space combat, strategy, and action to tell the story of a society exiled to a faraway, lifeless planet after losing a war. Several hundred years later, the remaining members board their massive Mothership to find and reclaim their native world.

Upon its launch, Homeworld immediately received critical acclaim and awards. Homeworld’s 3-D engine created stunning graphics for the game and gave the players the ability to view action from virtually any camera angle. This gave players a high degree of flexibility in terms of defining perspective. In addition, the game’s compelling storyline makes it easy to get into the game, and its multiplayer option provides for further depth of play. What more could you want?

How about a sequel? In August 2000, the first Homeworld sequel, Cataclysm, was released. Cataclysm takes up the story 15 years after the events in Home-world, offering additional technology to help you combat an organic/technological entity called The Beast and keep it from taking over the Mothership. Combining Homeworld’s powerful 3-D engine with another multilayered storyline, Cataclysm should help keep Homeworld’s users happy.  

by Rich Gray